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Going Mobile: Using influencer marketing to launch a classic game to an all-new audience
Influencer marketing is fast becoming an integral part of the marketing mix for brands. However, as with most forms of emergent marketing, how to track its true value effectively and accurately remains somewhat mysterious. Through analysing the campaign for Old School RuneScape’s launch on mobile, as well as some pioneering research in conjunction with Google, this article aims to show the impact of the ‘untrackable majority’ in influencer marketing.
The full article is available to institutions that have subscribed to the journal
James Day is the Head of Community Management and Social Media at Jagex. He has seven years experience in community and social in the gaming sector, and a passion for all-things influencer marketing.